✦ = Cool Stuff | STR = Damage | DEX = Speed | CON = Health | INT = Magic | HP = Health Points | MP = Mana Points | CD = Wait Time

Grudge Legends - Unleash the Curse

Welcome to a spooky world where old grudges spark awesome fights! In "Grudge Legends," you lead three heroes against creepy Nightspawn in fun, easy-to-learn battles.

Why It’s Awesome

  • Pick from 15 cool heroes: Tanks, Helpers, and Healers.
  • Make them stronger with 5 points to spend.
  • Fights grow from 1v1 to epic 3v3 showdowns!

"The Crimson Veil broke, and the grudges woke up. Ready to fight?"

How to Start

Create your hero: choose a job (like Tank), pick a cool class, and add points to make them tough. Beat three practice fights (1v1, 2v2, 3v3), then keep going in the Crypt of Legends!

  • Jobs: Tanks take hits, Helpers boost friends, Healers fix you up.
  • Fights: Use powers or basic hits to win.
  • Prizes: Get stronger after every victory!

"The Nightspawn are coming—be a legend!"

Fighting Basics

Battles are simple: you hit when your bars fill up!

  • Rage Bar: Fills fast if you’re speedy (DEX). When full, you swing for STR damage!
  • Magic Bar: Starts full, empties, then fills again with your best stat (like INT). When full, use a power!
  • Teams: Up to 3 heroes vs. 3 bad guys, plus pets!
Tip: Speedy heroes hit more often—great for quick wins!

"Feel the cursed beat of battle."

Powers & Hits

When your Magic Bar fills, pick an action:

  • Basic Hit: Free, deals your STR in damage (like 4 damage if STR is 4).
  • Powers: Use MP (mana) and wait a bit (CD) before using again. Examples: big hits (STR x 3 = 12 damage), heals, or pet summons!
  • Aim: Choose one enemy, all foes, or yourself!
Tip: Save mana for emergencies—like healing when HP drops low!

"Unleash your fury on the Nightspawn."

Stats Made Easy

Four stats make your hero awesome:

  • STR (Damage): How hard you hit. 1 STR = 1 damage per basic hit.
  • DEX (Speed): How fast you attack. 1 DEX = ~1 second faster (max 7s, min 1s).
  • CON (Health): How much HP you have. 1 CON = 15 HP.
  • INT (Magic): How much mana and magic power. 1 INT = 10 MP.

"Grow strong to crush the curse."

Getting Stronger

Win fights to level up (max Level 10):

  • Points: +1 per level to boost a stat (up to 10).
  • Healing: Full HP and MP after winning.
  • Tougher Foes: Enemies get stronger each time—stay sharp!
Tip: Boost CON early to survive longer!

"Rise through blood and glory."

Tanks: Warrior & Blood Mage

Warrior

Warrior

STR: 4 | DEX: 2 | CON: 4 | INT: 1 | Best: STR

Cleave (8 damage, 5 MP, 1 wait), Taunt (aggro, 3 MP, 3 wait), Smash (12 damage, 8 MP, 4 wait), Rally (+2 STR, 6 MP, 3 wait), Regen (8 MP back, 0 MP, 3 wait)

Blood Mage

Blood Mage

STR: 1 | DEX: 2 | CON: 2 | INT: 4 | Best: INT

Fireball (10 damage all, 6 MP, 2 wait), Surge (+2 INT, 4 MP, 3 wait), Thunder (12 damage, 7 MP, 4 wait), Frost (-2 DEX, 5 MP, 3 wait), Regen (8 MP back, 0 MP, 3 wait)

"Smash or blast—your choice!"

Tanks: Death Knight & Fallen Paladin

Death Knight

Death Knight

STR: 3 | DEX: 2 | CON: 5 | INT: 1 | Best: CON

Bash (5 damage, 4 MP, 1 wait), Fortify (+2 CON, 5 MP, 3 wait), Charge (8 damage, 7 MP, 4 wait), Guard (+1 CON all friends, 4 MP, 4 wait), Regen (10 MP back, 0 MP, 3 wait)

Fallen Paladin

Fallen Paladin

STR: 3 | DEX: 1 | CON: 4 | INT: 3 | Best: CON

Strike (6 damage, 5 MP, 1 wait), Judgment (8 damage, 6 MP, 3 wait), Blessing (3 heal all, 5 MP, 4 wait), Shield (+2 CON, 4 MP, 3 wait), Regen (8 MP back, 0 MP, 3 wait)

"Tough as nails, holy or not."

Tank/Helper: Wrathborn & Phantom Rogue

Wrathborn

Wrathborn

STR: 5 | DEX: 3 | CON: 3 | INT: 1 | Best: STR

Slash (10 damage, 5 MP, 1 wait), Fury (+2 STR, 4 MP, 3 wait), Berserk (15 damage, 8 MP, 4 wait), Roar (+1 STR all friends, 6 MP, 3 wait), Regen (10 MP back, 0 MP, 3 wait)

Phantom Rogue

Phantom Rogue

STR: 2 | DEX: 4 | CON: 2 | INT: 2 | Best: DEX

Backstab (8 damage, 4 MP, 1 wait), Smoke (+2 DEX, 5 MP, 3 wait), Poison (10 damage, 6 MP, 4 wait), Blur (+1 DEX all friends, 5 MP, 3 wait), Regen (8 MP back, 0 MP, 3 wait)

"Big hits or sneaky stabs!"

Helpers: Necrolord & Veil Assassin

Necrolord

Necrolord

STR: 2 | DEX: 2 | CON: 2 | INT: 4 | Best: INT

Bolt (6 damage, 4 MP, 1 wait), Skeleton (pet shield, 6 MP, 4 wait), Drain (8 damage + heal, 5 MP, 3 wait), Curse (-2 INT, 5 MP, 3 wait), Regen (8 MP back, 0 MP, 3 wait)

Veil Assassin

Veil Assassin

STR: 3 | DEX: 4 | CON: 1 | INT: 2 | Best: DEX

Poison (8 damage, 4 MP, 1 wait), Vanish (+2 DEX, 5 MP, 3 wait), Execute (12 damage, 7 MP, 4 wait), Ambush (+1 DEX all friends, 5 MP, 3 wait), Regen (8 MP back, 0 MP, 3 wait)

"Spooky pets or quick kills."

Helpers: Dirge Singer & Void Shadow

Dirge Singer

Dirge Singer

STR: 1 | DEX: 3 | CON: 2 | INT: 4 | Best: INT

Wave (6 damage, 4 MP, 1 wait), Inspire (+2 STR all friends, 5 MP, 3 wait), Lullaby (-2 DEX all foes, 6 MP, 4 wait), Harmony (+1 INT all friends, 5 MP, 3 wait), Regen (8 MP back, 0 MP, 3 wait)

Void Shadow

Void Shadow

STR: 2 | DEX: 3 | CON: 2 | INT: 3 | Best: INT

Strike (6 damage, 4 MP, 1 wait), Veil (+2 INT, 5 MP, 3 wait), Nightmare (8 damage, 6 MP, 4 wait), Eclipse (+1 INT all friends, 5 MP, 3 wait), Regen (6 MP back, 0 MP, 3 wait)

"Sing loud or strike from shadows."

Healers: Grave Priest & Crypt Cleric

Grave Priest

Grave Priest

STR: 1 | DEX: 2 | CON: 3 | INT: 4 | Best: INT

Smite (6 damage, 3 MP, 1 wait), Heal (8 HP, 5 MP, 2 wait), Prayer (4 heal all, 6 MP, 4 wait), Ward (+1 CON, 4 MP, 3 wait), Regen (8 MP back, 0 MP, 3 wait)

Crypt Cleric

Crypt Cleric

STR: 1 | DEX: 2 | CON: 4 | INT: 3 | Best: CON

Bolt (5 damage, 3 MP, 1 wait), Restore (6 HP, 5 MP, 2 wait), Sanctuary (+1 CON all friends, 6 MP, 4 wait), Shield (+2 CON, 4 MP, 3 wait), Regen (8 MP back, 0 MP, 3 wait)

"Heal up with holy light."

Healers: Wild Druid & Spirit Shaman

Wild Druid

Wild Druid

STR: 2 | DEX: 2 | CON: 3 | INT: 3 | Best: INT

Lash (5 damage, 4 MP, 1 wait), Regrowth (6 HP, 5 MP, 2 wait), Bear (pet fighter, 6 MP, 4 wait), Roots (-1 DEX all foes, 5 MP, 3 wait), Regen (6 MP back, 0 MP, 3 wait)

Spirit Shaman

Spirit Shaman

STR: 2 | DEX: 2 | CON: 3 | INT: 3 | Best: INT

Bolt (5 damage, 4 MP, 1 wait), Cleanse (6 HP, 5 MP, 2 wait), Totem (+1 CON all friends, 6 MP, 4 wait), Ward (+1 CON, 4 MP, 3 wait), Regen (6 MP back, 0 MP, 3 wait)

"Nature and spirits save the day."

Healer: Soul Monk

Soul Monk

Soul Monk

STR: 3 | DEX: 3 | CON: 2 | INT: 2 | Best: STR

Palm (5 damage, 4 MP, 1 wait), Meditate (6 HP self, 5 MP, 2 wait), Chi (5 heal all, 6 MP, 4 wait), Focus (+1 STR, 4 MP, 3 wait), Regen (6 MP back, 0 MP, 3 wait)

Tip: Monks hit AND heal—perfect for solo action!

"Inner strength heals all."

Team Tips

Make a winning team:

  • Tank + Healer + Damage: Death Knight (takes hits), Grave Priest (heals), Blood Mage (big damage).
  • Speedy Squad: Phantom Rogue + Veil Assassin + Dirge Singer (fast and strong).
  • Pet Party: Necrolord + Wild Druid + Wrathborn (pets + power).
Tip: Mix a tank with a healer to last forever!

"Teamwork beats the Nightspawn."

Battle Tricks

Win fights with these ideas:

  • Taunt & Block: Warrior Taunt + Necrolord Skeleton = enemies hit the wrong guy.
  • Quick Kills: Veil Assassin Execute weak foes fast.
  • Power Up: Dirge Singer Inspire + Wrathborn Fury = huge hits!
Tip: Use pets to take hits for you—free shields!

"Smart moves make legends."

Extra Tips

More ways to rock:

  • Magic Backup: Save Blood Mage Fireball for groups—it’s a game-changer!
  • Target Swap: Switch targets mid-fight to finish off weak foes.
  • Pet Power: Wild Druid’s Bear hits for 4 damage—free help!
Tip: Boost DEX on Helpers to act first every time!

"Master the curse, win the war."

Jump Into the Grudge!

The Crimson Veil is calling! Build your team, fight the Nightspawn, and become a legend.

"The abyss is ready—unleash your curse!"

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